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StarShine

StarShine

One of my earliest professional Flash games with Hero Interactive, my intern at the time, Eric Ottati, and I were able to bang out this fun little puzzle game in just 1 single week (including design all the way to being live and in player’s hands)!!! The game surprised us with its success and would help fuel Hero’s rise in Flash gaming.

The game was featured in GDC talks on puzzle games, got over 5 million game plays, was licensed and turned into a mobile game, and spawned a sequel. All from just 1 week’s worth of investment.