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Brilliant Monday

Have you ever considered it?

Look at That (Bugtober)

And that's a wrap for Bugtober! Whew!

Post Launch Bugs (Bugtober)

We made this comic months ago but it ended up feeling pretty timely for me!

Never Launch on Friday (Bugtober)

I think by now we all know not to do this, right? RIGHT?!

New Job, Old Problems

It's also a blessing — having solved a problem once you're in a great position to help your next team out!

Reproduction Steps (Bugtober)

I'm... sorry for this one.

Manager in the Trenches – Part 2 (Bugtober)

You can do it team! I just know you can!

Looking for a Challenge (Bugtober)

I want growth opportunities but not THIS opportunity.

They Found the Internet

How long before they're calling each other Hitler?

Bug Severity (Bugtober)

I'm sure it'll be fine...

Automated Testing (Bugtober)

We'll just run the testing suite quick, shouldn't be too bad...

Non-Competing Genie

I've even heard of QA folks being blocked from employment at other companies due to non-competes.

EVBMCS: Palpatine

Pop culture villains really haven't been good managers. This first case study examines Emperor Palpatine.

Weekend Amnesia

Every Monday feels like the start of a Jason Bourne movie.

Scrum Master

Long may she reign.

Job Requirements

It's difficult to quantify what makes YOU awesome.

Oatmeal Raisin

He probably likes pineapple on his pizza too...

Reverse Escape Room

Can we go back to the office yet? Still no? Wait, yes but with masks?

Team Building For Torturers

When it comes to the team building budget, you use it or lose it.

Any Questions For Me?

See my article, "Dear Job Seekers"

WFO

I'm gonna need to break some recent habits...

Then and Now

At first it's important to say 'Yes', later it's important to say 'No'...

My Mug is Already Crushing It

Already Crushing It

Some days it just all comes together...

Welcome to Kevin

Do you ever feel like real life is nothing but unmoderated UGC?

We Shipped a Thing

To me, every feature launch feels like the control room at the end of Apollo 13

Upward Feedback

We all have feelings.

World Map

So many adventures just waiting to be explored...

Meeting Inception

We've gotta go deeper.

A Good Day

I always start my day with a mug of optimism.

Achilles’ Self Review

Must not have any weaknesses...

Career Ladder

Oh hey, what's this?

Hope Someone Sees This

You've got one message to send, what would you waste it on?

Take Your Kids to Work Day

Now that I WFH, my kids are no longer impressed...

Completion Date

Depends on how long Pharaoh lives...

Chair Indentation

What will my Apple Watch have to say about this?

Exactly as Planned

Everything goes perfect, pretty much every time...

I Pooped!

Hey HR? My kids are TOTALLY unprofessional!

One Productive Week

Your team's one shot to deliver on those Q4 roadmap goals...

November Reading

Recreating the Office Experience

Just trying to bring some normalcy back to these Covid times.

Currently Reading Oct 2020…

  • BIG Updates Coming Soon!

    Expect a lot more content starting Nov 10th, 2020!

  • New Comics Every Tuesday!

    One of the biggest changes: new comics to be released every Tuesday!

Work Harder!

First, make sure you're headed in the right direction...

Debug Data

Good luck trying to sift through the output log.

No Warnings

I'll get to those warnings later...

Open Office Floorplan

So much collaboration!

My Body

Why did this have to be my super power?

I’m a Spec!

I'm a Spec! We'll get through this together!

Getting Started

Often, getting started is the hardest part.

Presenting at MP ’16!

  • We are live!

    Check out the very first article on Getting Started!

BTTD 2

Game Design Production Team Management

Bubble Tanks Tower Defense 2 was my last project with Hero Interactive.

Star Forge

ActionScript 3 (Programming) Art (2d Gameplay) Game Design Production Team Management

Zoo-opolis
Bubble Tanks Tower Defense

Creating the Best

Paint the Fence Title
Star Shine Feature Image
StarShine

ActionScript 3 (Programming) Art (2d Gameplay) Game Design Production

Developed in just 1 week, this game ended up being a huge hit!